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XR AI Spotlight

XR AI Spotlight

By: Gabriele Romagnoli
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XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.Gabriele Romagnoli
Episodes
  • Gaussian Splats Workflow for Unity and AR
    May 27 2026

    In this episode, Ruben Frosali, founder of TRIDOT and Head of Cinematics at JADU AR, unpacks how he builds interactive Gaussian Splat experiences across Unity, AI generation tools, and mobile AR. Drawing on two decades of work across film, music videos, volumetric capture, shaders, and real time graphics, Ruben explains how 3DGS can be used in production workflows. He also shares how tools like World Labs and Sharp change the speed and flexibility of 3D world creation, where web workflows may outpace closed engines, and why optimization for phones matters as much as file compression.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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    50 mins
  • Relighting Gaussian Splats Is Now Possible
    May 20 2026

    Fernando Rivas-Manzaneque is the CEO and co-founder of Volinga AI, a spin-off born from early research into 3D Gaussian Splatting for professional film and virtual production. In this episode, Fernando walks through what Volinga actually does: from its Unreal Engine plugin, which brings relighting, depth of field, reflections, and proxy mesh-based materials to Gaussian Splats, to the newly released Volinga Suite, a full end-to-end pipeline built on top of LightField Studio with HDR and ACES support for Hollywood-grade workflows. We cover real production use cases, including a digital replica of Auschwitz-Birkenau and a Paramount+ TV show that replaced a dangerous location shoot with a VP set. Fernando also breaks down the difference between additive and mesh-based lighting, the EnVol file format, and where 4D Gaussian Splatting and generative splat creation are heading in 2026.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
    ***
    CONNECT WITH OUR GUEST
    ⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    ⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠

    ***
    CONNECT WITH ME
    🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠
    💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠

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    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
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    43 mins
  • The Best in 3D GenAI right now
    May 13 2026

    Explore the latest in 3D Generative AI tools, workflows, and industry implications with Gabriele, Stefan, and Philipp. Discover top models, segmentation techniques, Gaussian splatting, and future trends shaping 3D AI.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
    ***
    CONNECT WITH OUR GUESTS
    ⁠🔗 ⁠⁠⁠⁠⁠Stefan YouTube:⁠⁠⁠ @stefan_ai_3d ⁠🔗 ⁠⁠⁠⁠⁠Philipp YouTube: @PixelArtistry_
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    CONNECT WITH ME
    🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠
    💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠

    ***
    PAST EPISODES
    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
    🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠
    🍎⁠⁠⁠⁠⁠⁠Apple Podcast

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    52 mins
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